Each girl's next objective is clearly outlined as well as their schedule for the day, so you're never left to wonder how to accomplish your goals. This game has a very well done free roam system. That depends on how good the gameplay is, but at this point, I have a feeling that it will be good. It is hinted that class selection will determine what girls you can have, and other story factors, which adds some replayability. Sorcerer didn't have much in the looks department, but you get all elements, which is the best deal out of the 4 classes(cool factor wise). It's an AoE broadsword, which is kind of cool, but I was expecting a weapon with more flair. Probably could be better if his wings were more stylish/sleek. Hybrid(Entity) looked straight up gay, I really did not enjoy the look. An old, powerful Falcon, but I was expecting something cute or fantastic, like a Rapidash or some #$%^(even Gracie got a wolf). However, some of the personalities are a bit over-the-top.Ĭlass selection was a little disappointing. I find myself leaning towards certain characters while some were less appealing. With this game, the (main) girls all have some personality, and the way you interact with them also differs. I usually don't favor any girl and like them based on looks. I found the characters to be quite unique. Each story is quite engaging, and quite clear and leaves no room for confusion. It is a little too verbose at times, as the text unnecessarily describes what is already shown in the picture(and the pictures do a great job on their own). The story has a very novel like quality, with each scene being quite descriptive. Each girl has her own storyline separated from the main questline. It is pretty much still at the introduction stage. There is very little story content at the moment. This project is VERY ambitious, and I'm somewhat concerned that it may not reach the finish line. Beautiful looking game with promising story.
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